Focused on experimentation, the Interactive Art playground will showcase documentation of the past 2 weeks.
Students have learned how to create their first audio-reactive visual and make particles dance; translated audio into light using microcontrollers; collaborated on small interactive sculptures; and started their journey with the 3D modeling software Blender to create their digital sculptures. Outcomes will be displayed on FADM’s Instagram, as well as around the student lounge.
Interactive exhibition is curated by Isabela Juchniewicz.